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Jabis Sevón
/
gun-multiserver
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12176659
authored
2020-04-17 15:25:54 +0200
by
Lorenzo Mangani
Committed by
GitHub
2020-04-17 15:25:54 +0200
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Update README.md
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README.md
README.md
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1217665
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@@ -20,20 +20,20 @@ localStorage.clear();
var random1 = Math.random().toString(36).substring(7);
var gun1 = Gun({peers:["https://gundb-multiserver.glitch.me/"+random1], musticast: false, localStorage: false, radisk: false, file: false});
gun1.get('
zero1
').put({ name: "Jack" });
gun1.get('
jack
').put({ name: "Jack" });
// This should be triggered
gun1.get('
zero1
').on(function(data, key){
gun1.get('
jack
').on(function(data, key){
console.log("gun 1 update:", data);
});
// This should never be triggered
gun1.get('
zero2
').on(function(data, key){
console.log("
gun 1-2 update:
", data);
gun1.get('
jill
').on(function(data, key){
console.log("
Jack should NOT see Jill's update
", data);
});
var random2 = Math.random().toString(36).substring(7);
var gun2 = Gun({peers:["https://gundb-multiserver.glitch.me/"+random2], multicast: false, localStorage: false, radisk: false, file: false});
gun2.get('
zero2
').put({ name: "Jill"});
gun2.get('
zero2
').on(function(data, key){
gun2.get('
jill
').put({ name: "Jill"});
gun2.get('
jill
').on(function(data, key){
console.log("gun 2 update:", data);
});
```
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